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Details for command warpportal:
 
* warpportal <x>,<y>,"Mapname",<x2>,<y2>;
 
Creates a warp Portal as if a acolyte class character did it.
The first x and y is the place of the warp portal on the map where the NPC is on
The mapname and second x and y is the target area of the warp portal.

Example(s):

//Will create a warp portal on the NPC's map at 150,150 leading to prontera, coords 150,180.
warpPortal 150,150,"prontera",150,180;

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