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Details for command warpchar:
 
* warpchar "mapname",<x>,<y>,<account ID>;
 
Warps another player to specified map and coordinate given the char id, which you can get with
getcharid(0,<player_name>). Obviously this is useless if you want to warp the same player that
is executing this script, unless it's some kind of "chosen" script.

Example:

warpchar "prontera",150,100,20000001;

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