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Details for command statusup:
 
* statusup <stat>;
 
This command will bump a specified stat of the invoking character up by one
permanently. Stats are to be given as number, but you can use these constants to
replace them:

bStr - Strength
bVit - Vitality
bInt - Intelligence
bAgi - Agility
bDex - Dexterity
bLuk - Luck

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