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Details for command movenpc:
* movenpc "NPC Name",<x>,<y>;
This command looks like the NPCWalkToxy function,but is a little different.
While NPCWalkToXY just makes the NPC 'walk' to the coordinates given
(which sometimes gives problems if the path isn't a straight line without objects),
this command just moves the NPC. It basically warps out and in on the current and given spot.
Example(s):
//This will move Bugga from it's current position to the coords 100,20 (if those coords are walkable (legit)).
moveNPC "Bugga",100,20;