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Details for command checkchatting:
 
* checkchatting {"character name"};
* checkvending {"character name"};
 
If the player's name is given, this command checks for that player
to be online and wether he/she is chatting or vending.
When no name is given, the attached player is used for checking.
Returns true or false (1 or 0) when the player is chatting/vending or not.

Examples:

> if (checkVending("Aaron")) mes "Aaron is currently vending!";
This will check if Aaron is vending, and if so, put a message in front of the attached player saying Aaron is vending.
> if (checkChatting()) mes "You are currently chatting!";
This will check if you're in a chat room or not

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